Cover
Cover is a powerful tool which enables you to cover elements very fast. Press brick icon to open its HUD. Press ‘Create new setting’. You will see preview of an object. You can change its model in editbox (Covered model). Preview works exactly like library preview. Move around with camera using LMB. Use mouse scroll to zoom in / out (CTRL – slower zooming, SHIFT – faster zooming). Additionally you can change weather or disable lines which help you recognize sides.
As you can see there are 5 rows representing each side of the object. You can set model, position and rotation. When you define a valid model you should see this object in preview. Edit position and rotation using editboxes or arrows near editboxes (when you press CTRL and press an arrow it will deacrease value jump and SHIFT gives the opposite effect). Attention: editing rotation sometimes might be problematic and when you change rotation for example from 89 degrees to 91, an object can rotate by 180 degrees – you have to either search alternative rotation or use values such as 90.0001). If you don’t want to use all sides leave model empty or disable it (switch this side to X). ‘C’ buttons clear rows (set values to default). You can change scale, collisions or make objects doublesided – it concerns only elements you create, not the main cover element! Press ‘Save’ if done. Now you use this setting in covering. Create a group which contains objects with model you used while designing cover setting. Important: in case you select various elements, cover tool detects dominating model to be covered. If you did everything correctly you should see preview of your cover (if you don’t see try to hide cover HUD and open again, optionally restart tool or create the setting again). If you change position or roation of the group preview of the cover won’t change so you have to press yellow button ‘Update’ before you appove it. You can disable sides of the setting or if you made many settings for 1 model you can use arrows to search other model for covering. You can also type it manually if you know what model you want to use. If you want to use the same model for all sides you can type it on the top and press 'Set' to apply it to all editboxes.
When you press ‘Change settings’ button you will see a window where you can either remove a setting or edit default setting. What is default cover moidel? So as I mentioned you can have many settings for 1 model. Each time you create new setting all models of the setting will be set as default (after creating a group you will see preview of this setting).
I said you can change scale, collisions and make objects doublesided but what if I want to apply it only to few objects of the cover setting? Well, you have to create 2 different settings, if you want to combine them type in editboxes proper models or change default settings.
With this feature you can cover objects very fast but also create any compositions and apply them to loops, roads and wherever you want. Watch video tutorial to see examples.